1)
Message boards :
Number crunching :
Wrong calculation base for credits - please use CPU-time instead of run time
(Message 220)
Posted 6 Apr 2021 by Magiceye04 Post: Another good reason to use CPU-time: If you get some WUs, start calculating and set the clock to +5hours, the calculation is immediately finished and one gets the full credits. Using the run time is really a bad idea. |
2)
Message boards :
Number crunching :
Wrong calculation base for credits - please use CPU-time instead of run time
(Message 219)
Posted 5 Apr 2021 by Magiceye04 Post: It seems that the 200 credit and the run time are fix - no matter which calculating power a CPU has, right? Is it not possible to divide the CPU time by the run time and multiply this result with 200? Then 2 WUs on one core would get only half of the credits, 4 WUs get 25% and so on. |
3)
Message boards :
Number crunching :
Wrong calculation base for credits - please use CPU-time instead of run time
(Message 216)
Posted 4 Apr 2021 by Magiceye04 Post: Boinc has the possibility to set any number of CPU-cores. So it is possible to run 2 or 4 or 8 or 16 WUs on one CPU-core. The WUs end always at about 4-5h run time - no matter how much cpu time they needed. An old 4core Athlon CPU can get more credits than an state-of-the-art 16core 5950X cpu, when setting the number of cpu cores on the Athlon to 64. Please change this from run time to cpu time - like all other boinc projects are doing. |
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